Billy Mitchell, the current Donkey Kong World Record holder at 1,050,200 points will have his score challenged, at the Los Angeles Convention Center during E3.

The man at the console is once again, Steve Wiebe, who originally took the world record from Tim Sczerby. The takeover of the top slot drew Billy Mitchell's attention and the teeter-totter battle between Mitchell and Wiebe led to the release of the 2007 film The King of Kong: A Fistful of Quarters.

The trailer says a lot about the movie, the absolute nightmare that the classic Donkey Kong game really is, and the rivalry that grew between Mitchell and Wiebe.



Check out other scores, player rankings, gaming statistics, and championship tournaments at Twin Galaxies. The attempt to break the record will be broadcast on G4, today, live.

Posted by Erelas RyAlcar Tuesday, June 2, 2009 3 comments


We are deeply saddened by the loss of life attributed to the AF 447 disaster. Our thoughts and prayers are with the families, loved ones, and friends of the passengers and crew. Please, take a moment today, to consider our lives and loves, as you pass by a stranger, grant them a smile.
What follows is a transcript of the official Air France press release and the contact numbers published for family members to use for information.

Air France regrets to confirm the disappearance of flight AF 447 flying from Rio de Janeiro to Paris-Charles de Gaulle, scheduled to arrive at 11:10am local time today, as announced to the press by Air France CEO, Pierre-Henri Gourgeon.

The Airbus A330-200, registration F-GZCP, left Rio on 31 May at 7:03pm local time (12:03am in Paris).

The aircraft hit a zone of stormy weather with strong turbulence at 2am this morning (universal time), i.e. 4am in Paris. An automatic message was received from the aircraft at 2:14am (4 :14am in Paris) indicating a failure in the electric circuit a long way from the coast.

The Brazilian, African, Spanish and French air traffic control centres all tried to make contact with flight AF 447 but to no avail. The French military air traffic control centre tried to detect the aircraft but did not succeed.

216 passengers were on board: 126 men, 82 women, 7 children and one infant.

There were 12 flight crew members: 3 pilots and 9 flight attendants.

The flight captain had a record of 11,000 flight hours and had already flown 1,700 hours on Airbus A330/A340s.

Of the two first officers, one had flown 3,000 flight hours (800 of which on the Airbus A330/A340) and the other 6,600 (2,600 on the Airbus A330/A340).

The aircraft was powered by General Electric CF6-80E engines.

The aircraft had totalled 18,870 flight hours and went into service on 18 April 2005.

Its last maintenance check in the hangar took place on 16 April 2009.

Air France fully shares the anxiety and distress of the families concerned. The families are being taken care of in a specially reserved area of Paris-Charles de Gaulle Terminal 2.


Outside France: + 33 1 57 02 10 55
0800 800 812 in France
0800 881 20 20 in Brazil

Posted by Erelas RyAlcar 0 comments

I really, truly hoped, for some gameplay footage of Star Wars: The Old Republic at E3. We didn't get that, but what we got was an absolutely amazing cinematic trailer that blew commenters away. Twitter #e3 was, and probably still is, alive with buzz about the effect the trailer had on Star Wars fans and non-fans (do those actually exist?) alike.

Star Wars: The Old Republic, being developed and published by BioWare and LucasArts, represents an innovative approach to interactive entertainment, featuring immersive storytelling, dynamic combat and intelligent companion characters.


Intelligent companion characters has me sincerely interested, responsive and intelligent decision making, even when I make boneheaded mistakes would be nice to see in an MMO.

From the official Q&A:
Star Wars: The Old Republic takes place more than 3,500 years before the rise of Darth Vader. The most powerful Sith Empire in history has emerged from deep space to attack the Republic and its legendary Jedi guardians. After decades of war, a tenuous truce has been established between the Sith Empire and the Republic, but events occurring in the game are leading the galaxy back to an all-out war.

That's a good indication that EA and LucasArts can finally break the tether between the Star Wars Galaxies - Sony Online Entertainment nightmare and the Star Wars franchise. That much time between the two settings gives me hope that like the Matrix: Online, SWG is going to go offline and forgotten. Originally, SWG was an absolute dream, one could, if they chose, sit in the infamous cantina of Mos Eisley and listen to the band forever and true entertainment could be had just from players walking in and out. The variety of players, their singular reactions to the environment were really what being a fan is all about. Unfortunately, then came the re-vamps of the game, total wipes of entire classes of character, and the "New Gaming Experience" that SOE pushed so hard when all they had to do was stick to their original theme.

I am still reeling, from @louiethecat (of G4) who, and I must paraphrase him, sorry, when he referred to SWG as a debacle of a game. He is so incredibly right, thank God gamers actually say what they think.

I've always loved the Bounty Hunters of Star Wars, they are a class all to themselves and no Star Wars vehicle is complete without one, in my opinion. So, I am very excited to see the treatment of them in TOR. What we wanted for BH in SWG, "Dual Wield", and access to story elements and characters associated with the notorious Extended Universe - Bounty Hunters Guild.


I personally played out the Bounty Hunter class, through good and bad, in SOE's SWG. Cries of nerf this and nerf that, eventually left the class crippled, when they were intially designed to be able to handle the "uber-class" Jedi in the game, to actually hunt them. So yes, if anyone was on Tarquinas and actually remembers when the first BH jetpack was made, well *toot toot*, that's my horn.

Thank you George Lucas, for giving another chance on your universe being an enjoyable MMO experience. Best of luck to EA and BioWare, an insanely critical group of fans are watching and waiting with baited breath. If the actual game is anything like the E3 trailer, you've succeeded.


LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. (C) 2008 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.BioWare and the BioWare logo are trademarks or registered trademarks of EA International (Studio and Publishing) Ltd.

Posted by Erelas RyAlcar Monday, June 1, 2009 0 comments


Being unable to resist picking up something new, even "if" it has a cartoon show to go along with it, I picked up a couple of Chaotic packs and tried it out.

I've one really serious question for the designers of the game: "What age group again are you looking at as your majority player-base?" This is a complicated set of rules, sub-rules and twisty thingamabobs (purely technical term there). I've enjoyed collectible card games for years, let alone the occasional good hand or so of Texas Hold'em, but this one is befuddling. My eight year old, who is trying to learn how to play chess and well is basically smart as a whip (all parents kids are genius's, just ask one), makes up his own set of rules with the cards I brought home, deigning not to get involved with the organic ruleset.

Considering I often have my fingers in too many pies, I put Chaotic aside and moved on, hoping to return with a clearer schedule and mood to delve into it to give it a fair shake. During my time away, the website was entirely re-designed, significantly enhanced, and secondary market prices for some of the cards exploded, similiar to Magic the Gathering in it's heyday. As complex as MtG is though, it's still an easier pick-up game than Chaotic.

Maybe my personal tastes are changing with time, but I prefer to spread my focus over many smaller games than make a huge investment of mental effort into one, simply to remain marginally competitive. If an in-depth ruleset, lots of expansion, detailed play and background are your bag, jump into Chaotic, you'll probably not regret it.

To keep you abreast of some news in regards the game itself, I've added some notes on what will soon be released, so you can be prepared to pick up your collectible fun.

# Join the Forged Unity Pre-Release June 13th & 14th, 2009 and receive a Super Rare Tangath Toborn, OverWorld General just for playing!
# Compete in one of the 11 Battledrome Championships being held in late June. The winner will walk away with a brand new Laptop!
# The first Perim Championship will be held in Toronto on July 18th, 2009 at the Perim Tour: Toronto. Compete for your chance to win a High End Computer Gaming Bundle, Gaming Laptop, Nintendo Wii™, Nintendo DS™, and many other great prizes!
# Visit the Chaotic Organized Play website at TCDOP.com for full details.

Posted by Erelas RyAlcar 2 comments


Ahead of E3, a video was leaked to YouTube of Sony’s senior product manager John Koller, discussing the Go, it's features, and the planned release of a Metal Gear Solid title for the handheld.

The device itself really takes a new step up from the 3000, this is sleek and the internal memory at 16GB is really what makes that possible.

The planned release of PSP Go information is Tuesday, the first "official" day of E3, but like the entire video and all information about it, all of this could be a really, really elaborate hoax. There's the disclaimer, you read it, but for my money the video is on the up and up.

Keep an eye open Tuesday, and we'll know for certain the details that Sony releases.

Posted by Erelas RyAlcar 0 comments